![]() Too bad this guy doesn't add MAME SDL support. All the other stuff I've tried seems OK so far (Coleco, Atari, etc.) Mario64 worked well and StarFox was OK so far. Goldeneye on N64 does run too fast and the analog control for down doesn't work right (goes down so far and then starts going up again and no way to adjust). Frogger didn't seem to work on Odyssey2 for some reason. ![]() I've tested Atari 2600, 52, Colecovision, Odyssey2, NES, SNES, N64, Vectrex, TurboGrafx, TurboGrafx CD, Genesis and Sega Master System. I had already from old emulators on my Windows machine or found all the Bios Roms without issue. It then checkmarks them when they're correct). I also found that exiting OpenEMU and restarting got it to accept newly added ROMs after trying a set that didn't work (and I add them via the preference menu drag and drop. Intellivision works fine here (even the voice module as I tested B17 Bomber out) and I've had these ROMs for over a decade. The PS3 controller will map out well for AD&D on Intellivision even). Most games are more fun with a gamepad/joystick anyway (e.g. I'm using a wired USB Logitech K740 Illuminated keyboard on my Mac Mini and it works fine. Bluetooth may have a similar issue for all I know. ![]() They don't register the same as a USB keyboard for some reason. Based on previous experience with my Macbook Pro and a certain MAME emulator, I think some emulators have trouble with OS X notebook keyboards. In any case, I've had no trouble getting keyboard controls to work (or my PS3 controller, although I wish the analog controls were adjustable for sensitivity when being used as a D-Pad substitute). #Openemu for iphone manualOtherwise, there's a lot of manual clicking to approve them (no "Select All" type option to speed it up either). bin for example and instead prefers something like. OK, I've set up OpenEMU (actually a pretty nice front-end for a lot of programs that might not be so friendly otherwise) and the only issue I ran into was that their "help" site didn't make clear what the rom extension names should be for it to auto-recognize the games (i.e. ![]()
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